Since then that same install survived all the updates, 2 SSD changes, 2 changes of the partition table, a change of MOBO and CPU from an Intel to an AMD one, a 2 GPU changes from NVIDIA to AMD. I've installed Win 10 on my PC in November 2016, on a SATA SSD. I must be doing something very wrong with my Windows install then. If theres no linux support ill stick with 1. Its also inconvenient to restart the pc just to play a game on windows. It takes forever to boot and each time it does a forced update it starts to randomly blue screen for a few days. It remains to be seen if Private Division sees it the same way. But when looking at the long-term viability of the game and the long tail that has certainly brought in the bulk of the revenue, Linux-based modders are crucial, and I'm not at all certain that they would migrate to Windows or the Mac, or be replaced by Windows or Mac-based modders, should Linux support be dropped. when looking purely at the short-term bottom line, there really isn't much of a case to be made for maintaining a Linux version. However, KSP is a little bit special in that it owes its longevity to mods – and many of the most important, most motivated, and most knowledgeable modders work and play on Linux exclusively. I'm fairly certain that Linux is a fairly small fraction of the player base, even for KSP, and that maintaining a Linux version of the game costs more than the profits they bring in directly (and no, it's not as simple as "push button to compile Linux binary" even on Unity, as the significant number of unaddressed Linux-specific bugs shows). Note: Are you looking for the Open Data portal software called CKAN? If so, their GitHub repository is found here.I hope there will be Linux support and I think the odds are better than for almost any other game out there. If you want to contribute, please read our CONTRIBUTING file. No technical expertise is required to contribute to CKAN If the metadata we have is incorrect please open an issue and let us know. So while contributors will endeavor to be as accurate as possible, we would appreciate any efforts made by mod authors to ensure our metadata's accuracy. While anyone can contribute metadata for your mod, we believe that you know your mod best. See the User guide to get started with CKAN. CKAN for playersĬKAN can download, install and update mods in just a few clicks. This repository includes a validator that you can use to validate your files. Which comes with a corresponding JSON Schema that you can also find in the Schema Store The CKAN specĪt the core of the CKAN is the metadata specification, We very much welcome contributions, discussions, and especially pull-requests. The CKAN is currently under active development. The CKAN has been inspired by the solid and proven metadata formats from both the Debian project and the CPAN, each of which manages tens of thousands of packages. ![]() modders don't have to worry about misinstall problems or outdated versions. ![]()
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